If you are making the move from procedural programming to object-oriented programming, are getting started with object-oriented programming or will be managing and object-oriented design project you will find that object-oriented design is a different way of thinking about solving problems than you are accustomed to. This course will introduce you to the terminology of object-oriented programming and how to design classes, objects and interfaces for reuse. You will build objects through inheritance, composition, aggregation and association. You will identify the differences between interfaces and implementation.
Prerequisites
Students should be familiar with browsing the internet, uploading files and using their operating system.
Requirements
No special software or equipment is required for this course.